LSL Wiki Mirror 10-5-2006: position

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Position


An LSL position (also "location" or "translation") is expressed as a vector in the form <x,y,z>. A position is a required property for any object and usually describes the object's location in the simulator (a region coordinate, which is relative to the southwest corner of the sim).

Position may be expressed in global coordinates, region coordinates, and local coordinates.

Position can translate into movement.

Functions

llGetLocalPos
llGetPos
llGetPrimitiveParams
llSetPos
llSetPrimitiveParams



Transform | Coordinate | Movement
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