llRotateTexture(float angle, integer side)
Sets the
rotation of the
texture on
side to
angle, in
radians. A
side of
ALL_SIDES rotates all sides in one
call.
Note: This function
delays the
script for 0.2 seconds.
Compare to
llGetTextureRot.
See also
llSetPrimitiveParams.
Q: How do I determine which side of an object this applies to?
A: See side.
Functions |
Texture |
rotation