integer llGetScriptState(string name)
Returns
TRUE if the
script identified by
name is running. This allows one script to check on another.
Currently this will
not report
FALSE for a script that encountered a run-time
error (like a
stack-heap collision or a
bounds-check error), which greatly reduces the usefulness of this
function.
See
llRemoteLoadScriptPin and
llResetOtherScript for more fun things that can be done with this.
Also see
llSetScriptState.
Functions |
Inventory |
Script |
State