LSL Wiki Mirror 10-5-2006: llGetObjectMass

HomePage :: PageIndex :: RecentChanges :: RecentlyCommented :: UserSettings ::
float llGetObjectMass(key id)

Gets the mass of the object or avatar corresponding to id.

Returns 0.0 if id is not in the sim. Because of this, llGetObjectMass should not be used to determine if a key is in the sim, as it is possible to have extremely low-mass prims. Use llKey2Name instead.


functions | object | avatar | mass
There is no comment on this page. [Display comments/form]