string llDetectedName(integer number)
Returns the name of
detected object number (returns an empty
string if
number is not valid
sensed object).
If the detected
target has left the
region or ceased to exist, this function will return the
key of the object/
agent instead of the name.
Note: The
llDetected* functions will only return a meaningful value in the
collision(),
collision_start(),
collision_end(),
sensor(),
touch(),
touch_start(), or
touch_end() events.
Q: How do I figure out what to use for number? I'm confused.
A: For most uses, if you're using a one-off event like collision or touch_start, you can use 0, the first object number. If you're using a sensor, try a for loop, with number incrementing, to cycle through all detected objects.
Functions |
Detection